LiMo Foundation News

  • Open Letter to the Wholesale Applications Community

     

    Dear Industry Colleagues:

    Further to the public announcement of 15 February 2010, I am very pleased to write this open letter to the initiators of the Wholesale Applications Community on behalf of the Board of LiMo Foundation offering a) our full support, b) our committed participation, and c) our immediate practical assistance in a spirit of whole-industry cooperation.

    It is clear to us that the highly complementary areas of focus, shared belief in true openness and common industry vision create an exceptional opportunity for deep and long-term collaboration between LiMo Foundation and the Wholesale Applications Community to release unfettered innovation across the industry and fully ignite the mobile internet in a way that is compelling and life-enhancing to consumers everywhere.

    LiMo Foundation was launched in 2007 as a constitutionally open, transparent and non-discriminatory industry consortium with the sole purpose of collaboratively delivering a competitive Linux-based device software platform to the industry upon which commercial innovation can freely thrive without brand or business model conflict with the underlying platform. Since LiMo’s launch, three major releases...
  • LiMo Foundation Handset Lineup Expands With New Feature-Rich Devices From ELSE, NEC, Panasonic

    Newest LiMo handsets combine style, durability, and in-demand high-performance functionality

    BARCELONA, Spain, February 15, 2010 – LiMo Foundation™, a global consortium of leading companies from throughout the mobile industry, today announced new LiMo compliant handsets from manufacturers ELSE, NEC, and Panasonic Mobile Communications. These models bring the number of LiMo devices announced to date to fifty.

    “We welcome the arrival of these innovative new devices which attest to the richness and versatility of LiMo Platform,” said Morgan Gillis, executive director of the LiMo Foundation. “The continued growth of LiMo devices is further endorsement of LiMo’s vision, mission, and technologies.”

    Designed to appeal to consumers seeking elegant, feature-rich handsets, the new models combine next-generation functionality and reliable performance in an array of sleek, sophisticated device designs. Integrating advanced user interface technologies and critical functionality and reliability elements such as keypad-to-touchpad conversion, high-megapixel auto-focus cameras, waterproofing, and extended battery life will ensure a more immersive...
  • Mobile Industry Leaders Collaborate for On-Time Delivery of R3 LiMo Platform

    Latest release of mobile industry’s only independent handset platform imminently available

    BARCELONA, Spain, February 15, 2010 – LiMo Foundation, a global consortium of leading companies from throughout the mobile industry, today announced the imminent availability of the new R3 release of LiMo Platform. The updated platform features new support for Location Based Services (LBS) and contact management and extends existing features including support for application management, advanced UI and multimedia technologies, and enhanced security and networking.

    “Delivery of R3 of LiMo Platform is a further important delivery milestone and again for LiMo Foundation demonstrates that powerful likeminded companies can work together practically to create a common platform that is evolved and governed through a truly open and independent process,” said Morgan Gillis, executive director of LiMo Foundation. “This latest update to the LiMo Platform also furthers LiMo’s leadership in commercially unifying mobile Linux technologies for the benefit of the whole industry.”

Does “openness” really matter?
Written by Yuki Endo, International Business Development Manager, Acrodea   
Friday, 27 November 2009 13:44

I am questioning the importance of the term "Open".  Is it really important to be "Open" in the mobile industry?

"Open Source", "Open networks" "Open platform" – these terms have become the favourite vocabularies of all the stakeholders in the industry and are being tossed around at the slightest opportunity.

The question remains “what is Open?”

Android, Symbian, iPhone..... these are all actually  “closed" environments calling themselves "open" while maintaining some sort of control.

"Open" in the above cases has nothing to do with what “open” means in the PC and Internet world.

Going back to basics, the Mobile Industry itself is not easy to enter, unless you are providing components given that the initial cost of entry is incredibly high.

Even amongst the MVNOs, the only player that can be called a huge success is Virgin Mobile.

Closely linked to the question of "Open Source" is the revenue generating potential of the different systems -   "Closed systems" or “closed systems called Open". In the end, whether these systems are closed or open, without continuous business revenue streams, they are not sustainable.

Currently there is a tendency for people to challenge you, with questions such as "How Open are you?" Isn’t the real question “how much value can you bring to the end-user?”

I do question the advantages of being "Open".

CLOSED and HAPPY! =NINTENDO DS

 

Nintendo DS is an example of the resounding success of a completely closed system.  On the 6th of March 2009, Nintendo DS became the first game device manufacturer to achieve sales of 100 million units within 4 years, 3 months and 2 weeks.

Without a huge line-up of good contents and well designed device interfaces dedicated to playing  games, Nintendo DS would never have gone this far.

The Games consoles don't get attacked for being closed or making money based out of a closed environment.  They are happy people!!

Poorly designed products or services have nothing to do with whether the networks or service environment is open or closed or whether open source is being used or not.

Why do we keep thinking "Open" is so wonderful?  Would it be a social pressure from the PC world?

I have to say that the golden business model of all times involves vertical integration and a "closed business within an open platform" (e.g. AOL= i-mode = iPhone)

The most profitable business models are about user experience and applying real life know-how to the phone.

The way this translates is in terms of services that do not require a manual as they provide guidance (step by step learning experience).

Nintendo DS is a beautiful game console which has achieved worldwide acceptance and this has translated into massive sales.

Nintendo DS is closed. So why should closed mobile systems be frowned upon?

 

 

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The LiMo blog will include a rich assortment of entries reflecting perspectives that span market segments, geographies, and job responsibilities.  Our mission is to engage in direct conversation with a variety of stakeholders and thought leaders – this dialogue will be valuable as LiMo’s members work to collaboratively advance the LiMo Platform for the mobile industry.  The blog posts reflect the opinions of the individual bloggers, and not necessarily that of LiMo or its members.

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