LiMo Foundation News

  • LiMo Foundation and GNOME Foundation Partner to Catalyze Further Open Source Innovation

    Alignment between these two key organizations will accelerate mainstream adoption of open source technologies and will empower open source developers worldwide

    THE HAGUE, NETHERLANDS – 26 July 2010 – LiMo Foundation and GNOME Foundation today announced a key partnership with the objective of collaborating closely on open source software innovation. Starting immediately, LiMo Foundation will become a member of GNOME Foundation’s Advisory Board and GNOME Foundation will become an Industry Liaison Partner for LiMo Foundation. This development represents a natural formalization founded upon the significant use of GNOME Mobile software components within Release 2 and Release 3 of the LiMo PlatformTM.

  • Korea LiMo Ecosystem Association Holds Inaugural Meeting

    Cooperation amongst the top players in the Korean Mobile Industry to boost the Korean application developer ecosystem

    LONDON, ENGLAND and SEOUL, KOREA – 10 May 2010 – LiMo Foundation, a global consortium of leading companies from the mobile industry, today announced the formal inauguration of the Korea LiMo Ecosystem Association (KLEA) on May 4 in Seoul, which aims at catalyzing the Korean mobile application developer ecosystem and generating innovation upon the LiMo Platform. The event attended by dignitaries from the Ministry of Knowledge Economy, The Electronics and Telecommunications Research Institute, Samsung Electronics, SK Telecom, KT and LG Telecom amongst others, saw the election of Hoojong Kim from SK Telecom as the Chairperson of KLEA.

    KLEA will leverage the LiMo Platform to create LiMo World, an application development, publishing and distribution program that will act as a single point of entry for Korean developers wishing to develop for the LiMo Platform and will provide them with the necessary tools and localization support that will springboard them into the international mobile application market.

    "With KLEA, the leading Korean mobile companies which have a long history of innovation are uniting to unleash the apps potential of the Korean developer community for the benefit of a broader...
  • Open Letter to the Wholesale Applications Community

     

    Dear Industry Colleagues:

    Further to the public announcement of 15 February 2010, I am very pleased to write this open letter to the initiators of the Wholesale Applications Community on behalf of the Board of LiMo Foundation offering a) our full support, b) our committed participation, and c) our immediate practical assistance in a spirit of whole-industry cooperation.

    It is clear to us that the highly complementary areas of focus, shared belief in true openness and common industry vision create an exceptional opportunity for deep and long-term collaboration between LiMo Foundation and the Wholesale Applications Community to release unfettered innovation across the industry and fully ignite the mobile internet in a way that is compelling and life-enhancing to consumers everywhere.

Driving Revenue with Open Mobile Platforms
Written by Andy Bush, Director of Business Development, LiMo Foundation   
Friday, 11 September 2009 14:58

 

Never has the time been better in terms of opportunities for mobile applications developers. Up until recently, the 3rd party mobile developer market place had been a tough place to be, but the light is now at the end of the tunnel.

The main issues encountered by developers are all too familiar:-

  • *Multiple platforms (which one(s) to develop for))
  • *Fragmentation within platforms (The WORA (Write Once Run Anywhere)promise of Java2 that was never realised, but that is a topic for another blog)
  • *Handset capabilities (memory, screen, interaction and services)
  • *Application discovery, distribution, installation, and payment

 

So let’s see what has changed to make life better for us all.

 

Multiple platforms (which one(s) to develop for))

There has finally been significant consolidation within the Open Mobile Platform space, so realistic targetable platforms narrowed down to:-

· Windows Mobile - currently suffering from a rapidly shrinking market share, especially with their preferred manufacturer HTC recently appearing to favour Android (e.g. Touch HD2)

· Symbian - recently moved to Foundation status and are currently attempting to open source their code base (which has significant licence implications). However, they still has some way to go, and Nokia’s recent launch of the N900 with Maemo rather that Symbian must certainly raise some questions

· Maemo - yet to prove itself and with limited industry backing, but being Linux based, there is potential for cross platform opportunities.

· LiMo - significant market support, and open Governance; but limited brand support and developer engagement.

· Android - absence of a governance model and there is high potential for fragmentation, but evidence of good industry support.

 

As you can see, the landscape is now much simpler.

Fragmentation within platforms (even when you have chosen your target platform(s), how many versions do you need to support?

A little while ago, I was told by a relatively small Mobile Java Games Developer, that they had at least 25000 SKU’s to support, a nightmare for development, let alone scaling. I hear a similar story for other platforms, with multiple dependencies on slight variations on implementation. Good Platform compliance programs can help to alleviate this, but I think well defined and implemented development environments and runtimes are equally as important. Industry initiatives such as BONDI bode well for cross platform development, as well as support for de facto runtimes such as Flash and a move toward browser based applications and widgets. Moreover, control of the platform specification and implementation should provide consistency for native application development, as long as good compliance programs are defined and adhered to.

Handset capabilities

Moore’s Law have pushed BOM cost low enough to make significant device capabilities available to the majority of consumers, i.e. a large market place. Widespread availability of high speed broadband networks, GPS, accelerometers, haptics, touch input and large high resolution screens, now allow high quality, innovative and compelling application development. This means that the lowest common denomination is no longer that low and applications do not need to be “dumbed down”.

Application discovery, distribution, installation, and payment

This year, the main theme of MWC 2009 was “Applications Stores”; one was hardly able to move without bumping into yet another announcement of an upcoming app store or marketplace (although actual availability was somewhat thin on the ground)! Apple must of course, take the honours for pioneering this area, pulling together all of the elements that are required to make the discovery, distribution, installation, and payment of mobile applications as seamless (and painless) as possible, although having total control over a Platform does help more than a little! In the past, portals (whether browser based or on device (ODP)), never quite lived up to the promise, mainly due to the issues outlined in the paragraphs above with regard to fragmentation, but now the time is right, and we will see the rise of more capable “app stores” making it so much easier to monetise mobile applications development. The monetization potential of app stores providing a great user experience and relevant content has already been proven.  Apple is seeing an average of $85 being spent on mobile applications for each iPhone, with an average of 65 applications installed on each.  Get the pricing right, and the market is there!

So in summary, never has the time been better for mobile application development, with a ready market of hungry consumers willing to spend, being equipped with very capable devices based on some truly open platforms providing a wide range of development environments and multiple routes to market.

 

 

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The LiMo blog will include a rich assortment of entries reflecting perspectives that span market segments, geographies, and job responsibilities.  Our mission is to engage in direct conversation with a variety of stakeholders and thought leaders – this dialogue will be valuable as LiMo’s members work to collaboratively advance the LiMo Platform for the mobile industry.  The blog posts reflect the opinions of the individual bloggers, and not necessarily that of LiMo or its members.

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